I build games, engines, and the tools behind them.
Self-taught developer shipping full-stack systems solo: Unreal and Unity gameplay, a Go-based game launcher, and an AI anti-cheat dashboard.
See the workFeatured Projects
Check out some of my recent work below. Visit the projects page to see more.
StellarConquest
A 2D infinite world space shooter with story-driven gameplay, diverse enemies, hazards, and an extensive ship upgrade system.
Block Dodge
A mobile game that challenges players to dodge falling blocks while collecting apples, featuring various upgrades and unlockable character skins.
Hirealm
A multi-tenant SaaS that turns ordinary phone photos into interactive, navigable property tours. No 360° camera, no photographer.
The Finals
A competitive multiplayer racing game combining high-speed action, combat mechanics, and immersive gameplay features.
Survo
A multiplayer survival game combining building, combat, and exploration with procedurally generated worlds and challenging boss battles.