I build games, engines, and the tools behind them.

Self-taught developer shipping full-stack systems solo: Unreal and Unity gameplay, a Go-based game launcher, and an AI anti-cheat dashboard.

See the work

Featured Projects

Check out some of my recent work below. Visit the projects page to see more.

StellarConquest

StellarConquest

A 2D infinite world space shooter with story-driven gameplay, diverse enemies, hazards, and an extensive ship upgrade system.

UnityC#Game Development+3 more
Block Dodge

Block Dodge

A mobile game that challenges players to dodge falling blocks while collecting apples, featuring various upgrades and unlockable character skins.

UnityC#Game Development+2 more
Hirealm

Hirealm

A multi-tenant SaaS that turns ordinary phone photos into interactive, navigable property tours. No 360° camera, no photographer.

Next.jsTypeScriptCloudflare Workers+3 more
The Finals

The Finals

A competitive multiplayer racing game combining high-speed action, combat mechanics, and immersive gameplay features.

Unreal EngineRacing GameMultiplayer+2 more
Survo

Survo

A multiplayer survival game combining building, combat, and exploration with procedurally generated worlds and challenging boss battles.

Unreal EngineGoLangPHP+2 more
VeteranBuild

VeteranBuild

A voxel-based building system developed in Unreal Engine 5.1, inspired by games like Minecraft and Robocraft.

Unreal EngineVoxelBuilding System+2 more

Core Skills

gamedev

Unreal EngineUnityGodot

programming

C#GoLangPHPPythonJavaScriptMySQL/MongoDB

tools

PhotoshopIllustratorAfter EffectsAuditionAudacityBlenderAffinity PhotoAffinity Designer